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NPC Generator

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Advanced [show]


Simon Rutherford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with broad hat. He has moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with painting.

History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his painting dream.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Artistic, Entrepeneur, Impeccable. Flaws: Insomniac. Bonds: Job. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Simon Rutherford, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)7 (-2) 14 (+2)17 (+3)
Skills Insight +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Percival Rayden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear blue tank tops with brown pants. He is an epitome of beauty. His white hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice, Optimist, Gifted. Bonds: Attractive, Criminal record. Occupation: Tailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Percival Rayden, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Masterwork Light steel shield. 1 Darkwood Shield.


Social Check DCs


Alexandre Remington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His hair is red and curly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a slaver, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alexandre took refuge in the large cave and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Rich, Nature, Mentor. Occupation: Shipwright

Voice: Deep voice with rolling R's

Attributes [hide]

Alexandre Remington, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 8 (-1)8 (-1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2800 sp.


Social Check DCs


Jocelyn Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a very tight haircut. His eyes are amber and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Priest, his mother struggled to pay the bills. Jocelyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Marshal

Voice: American accent

Attributes [hide]

Jocelyn Everleigh, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)4 (-3) 17 (+3)8 (-1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Alexandrite (900 gp).


Social Check DCs


Miles Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He has a penchant for wearing a ring with an oversized topaz on his right hand. His silver hair is singed and shortened. His violet eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Criminal record. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Miles Yeardley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs

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