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NPC Generator

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Advanced [show]


Theodoric Benson, Male Human [Permalink]

Personal [hide]

Description: A 6'6" southern man, he wears a robe, a symbol of the sun god around his neck, and a ceremonial dagger on his belt. He has moderate length blonde hair. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is used to getting what he wants. In part because he is a meticulous planner.

History: His father raised him in a mountain cabin. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and he seems to be bored by most things

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Theodoric Benson, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Red spinel (70 gp). Bloodstone (20 gp). Citrine (20 gp).


Social Check DCs


Trey Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with Stetson hat. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His white hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To clean up the streets; and to protect his home

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Guardian, Military. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Trey Hamilton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 40 pp.


Social Check DCs


Aldous Hampton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Assassin. He has moderate length blonde hair. His eyes are likewise brown.

Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.

History: Aldous was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a strong sense of loyalty to human people

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Job, Adventurer. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Hampton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerald Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his hair in dreadlocks. His eyes are blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gerald's homeland. Gerald decided to take the middle way and become a bodyguard. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Persistence, Fighting. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Gerald Hamilton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)10 (+0) 10 (+0)11 (+0)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Wymar Middleton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also has developed a complete distrust of the Barkeep profession.

History: From birth he was tutored by a cruel and relentless mentor. In his 11th year, his parents were killed by a giants raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Barrister like his father before him.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Justice. Bonds: Attractive, Job, Mentor, Enemies. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Wymar Middleton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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