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NPC Generator

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Advanced [show]


Ralf Stanley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His wide-brimmed hat is riddled with cuts and holes. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Blacksmith, Ralf learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he feels threatened by others

Ideals: Athletic, Philantrophist. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ralf Stanley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)13 (+1) 8 (-1)10 (+0)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Masterwork manacles.


Social Check DCs


Henry Staurheim, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. He has a silver handlebar mustache and slicked back silver hair. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a wizard, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.

Motivation: Expand his business; and to be a farmer again

Ideals: Logical. Bonds: Attractive, Has a crush, Mentor, Criminal record, Job. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Staurheim, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)14 (+2) 9 (-1)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Pink pearl (100 gp). Rose (30 gp). Rose (30 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Trey Kimberley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long blonde beard with little hanging trinkets. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trey was raised in a hard working conservative environment. He was taken from his home at a very young age. He now owns his own business.

Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Attractive, Adventurer, Job, Slave. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Trey Kimberley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 6 (-2)18 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 8
Languages Common, Terran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Norman Marley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He dresses like a well dressed Adventurer does. His long silver hair reaches down to his waist. His green unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Adventurer business at a young age. He has had some formal dancing training, and achieved minor success. He struck the Adventurer job and began his own company from there.

Motivation: To prove his worth to the world; and expand his business

Ideals: Persistence, Artistic. Flaws: Disease, Impulsive. Bonds: Job. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Norman Marley, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Malachite (16 gp). Jade (150 gp). Aquamarine (500 gp). Silver pearl (150 gp).


Social Check DCs


Wymar Hallewell, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy, self-centered, vain, and jealous.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Wymar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane, Selfish. Bonds: Poor, Immigrant. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Wymar Hallewell, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 5 (-3)10 (+0)
Skills Perception -1, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp. Deep blue spinel (500 gp). 1 Half-Plate. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs

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