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NPC Generator

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Advanced [show]


Gerald Cromwell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is renowned for his bright black suits and hats. His long auburn hair reaches down to his waist. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his mother.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His divine abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and expand his business

Ideals: Entrepeneur, Gifted, Impeccable. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Gerald Cromwell, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)16 (+3) 13 (+1)18 (+4)
Skills History +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Terran, Halfling, Infernal
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. Freshwater pearl (8 gp). Lapis lazuli (8 gp). Rhodochrosite (8 gp). Pink pearl (40 gp).


Social Check DCs


Solomon Badger, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple grey robe with pastel stripes complete with hood. He has styled his auburn hair well, parting it to the right. His green eyes peer out from beneath his Stetson grey hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Solomon Badger, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)14 (+2) 17 (+3)16 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Kody Anderton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a butterfly on it. His brown hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He got away from his former life and has fallen to alcoholism.

Motivation: He's in love; and wants his loneliness to end

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Rich, Attractive, Has a crush. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Kody Anderton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)6 (-2) 13 (+1)14 (+2)
Skills Investigation +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gomory Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His brown hair is cut short with large spiked bangs in the front. His violet eyes dart from person to person.

Personality: Eccentric and domineering, Gomory will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the north his family was never financially stable. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gomory's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of drow; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Poor, Religious, Adventurer, Enemies. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Wesley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp. 1 Half-Plate.


Social Check DCs


Manfred Dryden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His golden hair is kept up in a ponytail inside a broad hat. His gray eyes peer out from beneath his broad grey hat.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Enemies, Adventurer, Military, Slave. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Manfred Dryden, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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