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NPC Generator

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Advanced [show]


Jocelyn Huckabee, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His hair is golden and very short. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Addict, Antagonistic. Bonds: Immigrant, Adventurer, Poor. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Jocelyn Huckabee, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)7 (-2) 11 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Lance Norton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears brown leather gloves, a brown jacket, and tight pants. His brown hair is singed and shortened. His brown eyes dart from person to person.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He pushes his goals aggressively. He is also a coward if confronted.

History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a son. Some 2 years later his spouse died after the birth of his son. Heartbroken, Lance never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Mentor, In love. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Lance Norton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Perception +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Manfred Bradford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Artistic. Flaws: Insane, Mundane. Bonds: Poor, Criminal record. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Manfred Bradford, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)18 (+4) 13 (+1)14 (+2)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Draconic, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 18000 sp. Golden yellow topaz (1000 gp). Rose (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hunter Walpole, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. His black hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments

History: Sold as a small child to a necromancer, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His martial abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Slave, Mentor. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Hunter Walpole, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Dustin Dumph, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears silk and lounges about seductively. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of western immigrants he idolized his mother. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Dustin Dumph, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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