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NPC Generator

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Advanced [show]


Gunter Alby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a fancy yellow suit. His long brown hair is drawn into a two foot long braid. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: He is a bit of a kleptomaniac.

Flaws: Greedy, Hedonist. Bonds: Attractive, Criminal record, Job. Occupation: Courier

Voice: Stutters

Attributes [hide]

Gunter Alby, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2600 sp. 2 Holy water.


Social Check DCs


Nicholas Barclay, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. He has a long golden beard with little hanging trinkets. His gray eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Nicholas embodies much of what other species detest in the Humans. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his father was called into army service. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Immigrant, Military, Enemies. Occupation: Server

Voice: Slurs words

Attributes [hide]

Nicholas Barclay, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Violet garnet (700 gp). Tiger eye turquoise (12 gp). Red-brown spinel (70 gp). 1 Silk rope. 1 Bullseye lantern. 1 Masterwork Musical instrument.


Social Check DCs


Randal Wakefield, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with broad hat. His blonde hair is braided into rings. He has several tiny ruby earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: To be a Stableman again.

Ideals: Pacifist. Bonds: Rich, Job, Nature, Attractive. Occupation: Body Guard

Voice: High pitched, excited

Attributes [hide]

Randal Wakefield, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Adam Westcott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has shaved his head bald. His hazel eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a forest tribe. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the north

Ideals: Optimist, Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Nature. Occupation: Miller

Voice: Stutters

Attributes [hide]

Adam Westcott, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 10 (+0)9 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bertram Yardley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He has a slight overbite and is overall scrawny. His hair is white, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his mother was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Rich, Military. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Bertram Yardley, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)9 (-1) 6 (-2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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