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NPC Generator

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Advanced [show]


Bertram Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. His white hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered west to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To unite with his brother; and he's looking for his big break

Flaws: Antagonistic, Hedonist, PTSD. Bonds: Adventurer, Family. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Bertram Wade, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Goblin, Undercommon, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Clerebold Bradley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Baker. His hair is long and golden with streaks of chestnut, and is pulled back with small pastel clips. His beard is chestnut, braided, and well cared for. His gray eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Human compassion; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Disease, Racist. Bonds: Job, Criminal record. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Clerebold Bradley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Alexandrite (200 gp).


Social Check DCs


Patrick Beckwith, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a blue tunic with grey highlights, and long brown pants that bunch up around his shoes, and his gloved hand is found clutching a whip. His auburn hair is lengthy. His ears are large.

Personality: He is overprotective of those who hire his services. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south, but his parents moved at a very young age to the east. He moved from fad to fad and when he turned 15 he discovered dancing. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Guardian, Immigrant, Family. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Patrick Beckwith, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 13
Languages Common, Abyssal, Aquan, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Solomon Ashley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His feathered hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Impulsive. Bonds: Guardian. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Solomon Ashley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 11 (+0)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Odo Cotton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in earthy colors with a grey and brown handkerchief worn on his right side. He has no hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: This man loves dancing and to teach people dancing more than just about anything. He takes great joy in being the best Fortune-teller in town.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. His childhood dream was to be a Guard, but he was a colossal failure. Some 4 years later his spouse died after the birth of his son. Heartbroken, Odo never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To reunite with his old friends; and further expansion of business

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, In love. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Odo Cotton, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Athletics +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Iolite (30 gp). Azurite (4 gp). Fire opal (900 gp). Deep green spinel (130 gp).


Social Check DCs

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