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NPC Generator

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Advanced [show]


Jocelyn Breeden, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, brown shirt, and black tie. He wears his red hair up. His thin eyebrows rest above his beady green eyes.

Personality: Calm and collected, he is a well trained Tanner. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. Cursed with unlife at a very young age, Jocelyn has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Ugly, Disease. Bonds: Job, Immigrant, Nature. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Jocelyn Breeden, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Miles Fulton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green costume with the symbols of magic on his torso, and is pretty ugly. His hair is short and white. His brown unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. His psionic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Nature. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Miles Fulton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)16 (+3) 8 (-1)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Giant, Ignan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Heavy steel shield. 1 Banded mail. 1 Banded mail.


Social Check DCs


Wymar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of shields, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. He wears an eyepatch.

Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Ugly, Hedonist. Bonds: Mentor. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Wymar Birkenhead, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +0, Performance +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +4

Possessions: 400 gp. White pearl (70 gp). Eye agate (7 gp). Hematite (7 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Nicholas was born in the east. At a young age he loved to build and create. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Criminal record. Occupation: Server

Voice: High pitched and raspy

Attributes [hide]

Nicholas Bradshaw, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 8 (-1)8 (-1)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerard Nash, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, pastel shirt, and blue tie. He has a small bristly mustache and wavy blonde hair. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and to reunite with his absent father

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Family. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Gerard Nash, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)17 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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