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NPC Generator

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Advanced [show]


Hunter Snape, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears silk and lounges about seductively. His hair is black, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Hunter Snape, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Hastings, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. He has shaved his head bald. His amber unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Some 5 years later his spouse died after the birth of his son. Heartbroken, Manfred never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants to have a good time and be beloved; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Gifted, Entrepeneur. Flaws: Disease, Addict. Bonds: In love. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Manfred Hastings, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)17 (+3) 8 (-1)17 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Brown-green garnet (140 gp).


Social Check DCs


Don Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy black pantaloons and a green scarf. He has styled his auburn hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Flattery will make him almost putty in your hands.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Glassblower and found it very stressful. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the west; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insomniac, Selfish. Bonds: Military, Job. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Don Wedgwood, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)8 (-1) 8 (-1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anthony Dudley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear ponchos typically of a light tan in addition to tight pants. He is tall, broad shouldered and powerfully built. His auburn hair is still thick. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To pay off his debts; and he is content

Ideals: Gifted, Logical. Flaws: Ugly, Mundane. Bonds: Military, Debt. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Anthony Dudley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 16 (+3)10 (+0)
Skills Athletics +1, Nature +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kody Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. His white hair is still thick. His amber eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Kody does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Kody Gracey, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp.


Social Check DCs

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