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NPC Generator

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Godfrey Home, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a chestnut handlebar mustache and slicked back chestnut hair. His green eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.

History: Sold as a small child to a necromancer, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Adventurer, Mentor. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Godfrey Home, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)17 (+3) 9 (-1)13 (+1)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common, Ignan, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. 1 Alchemist’s fire. 4 Acid flasks.


Social Check DCs


Roger Heiser, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue tunic with grey highlights, and long black pants that bunch up around his shoes. His chestnut hair has been sun bleached extensively. His ears are large.

Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He now owns his own business.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Job. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Roger Heiser, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nicholas Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. He is bristling with hidden weapons, mostly bastard swords and falchions. His blonde hair has been sun bleached extensively. His eyes are likewise gray.

Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.

Flaws: Shy, Insomniac. Bonds: Criminal record, Rich, Job. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Nicholas Deighton, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Spalding, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in blue turtlenecks beneath a grey coat with brown slacks. His chestnut hair is greasy and uncared for. He has several tiny amethyst earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: He is greedy; and money/treasure

Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Masseuse

Voice: Farmer accent

Attributes [hide]

Theodoric Spalding, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)6 (-2) 11 (+0)7 (-2)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lance Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered flail and tarnished mace as well. His brown hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and he has money and likes to spend it

Ideals: Fighting, Opinionated. Bonds: Attractive, Family, Rich. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Lance Asheton, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)16 (+3) 10 (+0)11 (+0)
Skills Nature +5, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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