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NPC Generator

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Advanced [show]


Theodoric Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He is well dressed, constantly wearing a black suit, blue shirt, and tan tie. His tied-back hair is blonde. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Criminal record. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theodoric Birkenhead, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 6 (-2)10 (+0)
Skills Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Gilbert Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is thinning but still full. His thin eyebrows rest above his beady green eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west to a Roofer, Gilbert learned a great deal about his mother's area of expertise. He worked as a nervous Roofer and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and to be a carpenter again

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Enemies, Job. Occupation: Roofer

Voice: Gruff and masculine

Attributes [hide]

Gilbert Prescott, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Wymar Kent, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man likes to wear ponchos typically of a light brown in addition to tight pants. With a patchy brown beard and wild brown hair. He has gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Antagonistic, Shy. Bonds: Rich. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Wymar Kent, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 10 (+0)5 (-3)
Skills Persuasion -1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Bernard Charlton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting brown shirt and pants. His brown hair is drawn into a tight pony tail with a cross scrunchie. His gray eyes peer out from beneath his broad brown hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: To be a Map Maker again; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Sensitive. Bonds: Mentor, Adventurer, Job. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Bernard Charlton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Gunter Gentry, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a black vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. He has shaved his head bald. His blue eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Gunter Gentry, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)18 (+4) 9 (-1)7 (-2)
Skills Acrobatics +1, Insight +1
Senses Passive Perception 9
Languages Common, Goblin, Gnome, Sylvan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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