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Advanced [show]


Lance Mori, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. His long black hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: Lance lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He has achieved small success as a Tailor.

Motivation: Wants to raise his children well; and he desires power and/or immortality

Flaws: Impulsive. Bonds: Attractive, Adventurer, Family, Job. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Lance Mori, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 sp.


Social Check DCs


Chad Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: He's looking for his big break.

Ideals: Justice. Bonds: Poor, Adventurer, Job. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Chad Kenley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 8 (-1)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Brass mug with jade inlays (400 gp). Silver comb with moonstones (100 gp). Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Trym Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a bastard sword on his belt. He wears a deerstalker hat to hide his balding. His gray eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Trym was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Mundane, Impulsive, Ugly. Bonds: Military. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Gentry, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)10 (+0) 7 (-2)12 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork manacles. 1 Healer’s kit.


Social Check DCs


Jocelyn Gentry, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and wears a fancy red suit. He has a blonde handlebar mustache and slicked back blonde hair. He has a tattooed face.

Personality: He is overprotective of those who hire his services. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Jocelyn was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Persistence. Bonds: Attractive, Guardian, Job, Adventurer. Occupation: Bellfounder

Voice: Shortens vowels

Attributes [hide]

Jocelyn Gentry, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)13 (+1) 13 (+1)19 (+4)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Drogo Ogden, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. He has styled his silver hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels kind of lost in life; and further expansion of business

Flaws: Depressed. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Ogden, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp. Red-brown spinel (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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