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NPC Generator

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Advanced [show]


Bertram Wharton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in a clean blue cloak covering his clean studded leather. His red hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: To settle down with his crush.

Ideals: Athletic, Fighting. Flaws: Antagonistic, Ugly. Bonds: Has a crush. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Bertram Wharton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 9 (-1)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 4 Antitoxin. 1 Smokesticks. 3 Acid flasks.


Social Check DCs


Percival Gyula, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Shoemaker. His tied-back hair is red. He has blue eyes and a white hat with a violet feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also has developed a complete distrust of the Bather profession.

History: Born in the west to a Shoemaker, Percival learned a great deal about his father's area of expertise. Through the years after Percival was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Percival's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break; and expand his business

Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Percival Gyula, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Guy Birkenhead, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. He wears his silver hair up in a very large beehive style do. He wears an eyepatch.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels the way he acts is they only way to get by in the world

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Guy Birkenhead, Male Human Fighter 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Livingstone, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish white hair is in a traditional bowl cut. This amber eyed southerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.

History: Born to a Spice Merchant, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Lazy. Bonds: Poor, Religious. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Peter Livingstone, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)17 (+3) 8 (-1)17 (+3)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. White opal (500 gp). Brown-green garnet (80 gp). Rich purple corundum (500 gp). Violet garnet (1200 gp). 2 Holy water. 2 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Kyle Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his morningstar. He keeps his chestnut hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a great chef.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Kyle took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Gifted, Artistic. Flaws: Insomniac, Antagonistic. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Kyle Snowdon, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)12 (+1) 9 (-1)11 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp.


Social Check DCs

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