Hunter Spalding, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears loose pants and a collared shirt complete with sweater beneath his coat. His deerstalker hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He invites people to come help in his community garden.
History: He was born in a small plains village. After coming to the age of reason, Hunter took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Stableman
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +6
Possessions: 100 gp.
Lance Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. His white hair has been sun bleached extensively. His fierce gray eyes like to dwell on things.
Personality: Lance is depressed about a lot of things. He tends to be a nihilist. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Depressed, Insane. Bonds: Criminal record, Rich. Occupation: Interpreter
Voice: French accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1400 sp.
Richard Darlington, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His tied-back hair is white. He has a tattooed face.
Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Richard was born with his father's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Shy, Fearful. Bonds: Poor, Attractive, Family. Occupation: Dilettante
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 700 sp.
John Alby, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He has the majority of his body covered in plate. He has a very tight haircut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.
History: John lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Mason, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, John and his spouse have recently divorced.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Depressed, Antagonistic. Bonds: Family. Occupation: Layabout
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Arnold Mori, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Fletcher does. His skin is fair and his fingers are delicate and long. His hair is blonde and curly. His eyes are brown and catlike.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Flattery will make him almost putty in your hands.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.
Motivation: He loathes his own lifestyle; and he is greedy
Flaws: Depressed, Selfish. Bonds: Job, Rich, Slave. Occupation: Fletcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 28000 sp. Deep green spinel (140 gp). 1 Minor magic item.
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