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NPC Generator

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Advanced [show]


Kyle Melancon, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears tattered old clothes. He keeps his black hair in a pixie cut. His eyes are green and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Kyle studied abroad. Cursed with vampirism at a very young age, Kyle has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Sensitive, Impulsive, Disease. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Kyle Melancon, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Cory Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey costume with the symbols of luck on his torso. His golden hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.

History: Cory was raised in a hard working conservative environment. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Cory began to lead the lost caravan. He struck the Miller job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Entrepeneur. Bonds: Job, Enemies. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Cory Bentham, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Hunter Hallewell, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears red trousers with tan and black striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a ceremonial dagger. His moppish black hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Bonds: Attractive, Enemies, Religious, Slave. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Hunter Hallewell, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 7 (-2)11 (+0) 10 (+0)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 5000 sp. Peridot (30 gp). 1 Minor magic item.


Social Check DCs


Arnold Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is renowned for his bright white suits and hats. He has chestnut hair. He has a dull look in his amber eyes.

Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 8 years old his parents immigrated from the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a Servant soon after.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Opinionated. Flaws: Racist. Bonds: Immigrant, Job, Military. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Arnold Hadleigh, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 6 (-2)14 (+2)
Skills Religion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Malachite (9 gp). Azurite (9 gp). Azurite (9 gp).


Social Check DCs


Roger Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He carries with him a set of bows on his belt, each one with a sapphire on the hilt. His silver hair is long and unkept. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to protect his home

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Guardian, Mentor. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Roger Bradshaw, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 700 sp.


Social Check DCs

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