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NPC Generator

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Advanced [show]


William Thackeray, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and to get a good night's sleep

Ideals: Entrepeneur, Joker. Flaws: Ugly, Insomniac. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

William Thackeray, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 80 pp. Rhodochrosite (5 gp). Violet garnet (500 gp).


Social Check DCs


Robert Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with grey socks and a vest with buckled shoes. He is physically well-built. He keeps his golden hair in a pixie cut. He has gleaming, smiling green eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Passionate, Entrepeneur. Bonds: Nature, Adventurer, Criminal record. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Robert Bradly, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Theobald Walcott, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He wears a top hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He has worked as a Body Guard like his father before him.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Attractive, Job. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Theobald Walcott, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Cory Astley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His long golden hair is drawn into a two foot long braid. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: He comes from a rich southern family. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Locksmith like his father before him.

Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero

Flaws: Disease. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Cory Astley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)10 (+0) 8 (-1)15 (+2)
Skills Religion +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs


Trym Dudley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has black hair. He has brown eyes and a green hat with a white feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy, self-centered, vain, and jealous.

History: Trym hails from a village terrorized by goblins. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: To be a Performer again; and he would like to get married and retire

Ideals: Disciplined. Flaws: Selfish. Bonds: Enemies, Job, Has a crush. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Trym Dudley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5

Possessions: 200 gp. Brass mug with jade inlays (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). An abacus with copper, silver and gold markers (160 gp).


Social Check DCs

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