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NPC Generator

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Advanced [show]


Norman Westbrook, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his blonde hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a brothel owner, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Attractive, Mentor. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Norman Westbrook, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Deep blue spinel (800 gp). Zircon (60 gp).


Social Check DCs


Wymar Braxton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear blue clothing when he does not wear armor. His hair, while still mostly golden, has prominent grey streaks. He has gray eyes.

Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.

History: Wymar was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and to reunite with his old friends

Flaws: Antagonistic, Racist. Bonds: Poor, Adventurer, Job, Immigrant. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Wymar Braxton, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Tim Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has no hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Rich, Immigrant. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Tim Mitchell, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 17 (+3)11 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 37000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Drogo Beitz, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he wears a brown cloak and cross-gartered grey stockings. He keeps his chestnut hair in a flapper bob. His eyes are amber and catlike.

Personality: He is irascible and easily irritated. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His father raised him in a mountain cabin. When Drogo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better village for his children.

Motivation: Wants his loneliness to end; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Military, Nature, Adventurer, Has a crush. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Drogo Beitz, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 10 (+0)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Richard Cornish, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. His chestnut hair and beard is wavy and long. His brown eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: Born in the east his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Flaws: Ugly, Lazy, Insane. Bonds: Adventurer, Poor. Occupation: Actor

Voice: Whispers

Attributes [hide]

Richard Cornish, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)10 (+0) 15 (+2)6 (-2)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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