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NPC Generator

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Advanced [show]


William Hailey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He carries with him a set of ceremonial daggers on his belt, each one with a emerald on the hilt. His long brown hair reaches down to his waist. He has brown eyes.

Personality: He is fixated on the number 2. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Insane, Fearful, Antagonistic. Bonds: Military, Adventurer. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

William Hailey, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)15 (+2) 13 (+1)7 (-2)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Thomas Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. He has styled his red hair well, parting it to the right. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He enjoys reading and quiet.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Thomas Bradshaw, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)18 (+4) 10 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp.


Social Check DCs


Adelard Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and pastel robe with the hood down. He has a auburn handlebar mustache and slicked back auburn hair. His ears are large.

Personality: He is a Bather first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Racist. Bonds: Job, Nature, Military. Occupation: Bather

Voice: Hollow voice

Attributes [hide]

Adelard Tatum, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 sp.


Social Check DCs


Trym Shelly, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a well pressed and immaculate suit (or dress). His hair is always cut to a buzz. His eyes are hazel.

Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Seamstress, but he got bored and became a Spice Merchant. He has worked as a Spice Merchant like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Trym Shelly, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 9 (-1)6 (-2)
Skills Investigation +2, Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Henry Kitchur, Male Human [Permalink]

Personal [hide]

Description: This northern man wears light armors faded through time and improper care. His clothes are grease stained in places. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling blue eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: To share knowledge with the world; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Bonds: Poor, Immigrant, Attractive. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Kitchur, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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