Kassoon

NPC Generator

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Lvl.
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Advanced [show]


Guy Oakes, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man wears baggy green pantaloons and a tan scarf. He wears his silver hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Shy, Insomniac. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Guy Oakes, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 17 (+3)12 (+1) 7 (-2)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


William Ainsley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple blue robe with brown stripes complete with hood. He has done his best to style his blonde hair to look like a famous performer. His blue eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To find somewhere to settle down; and his relatives are trying to arrange a marriage

Flaws: Ugly, Mundane. Bonds: Poor, Guardian, Family, Religious. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

William Ainsley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Godfrey Ogden, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Dyer business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Godfrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Godfrey. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Dyer and was forced into it by his family.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Family, Job, Criminal record. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Godfrey Ogden, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)9 (-1) 13 (+1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Bertram Everly, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His silver hair is braided into rings. His brown eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He also has developed a complete distrust of the Armorer profession.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Armorer again; and a strong sense of loyalty to human people

Flaws: Shy, Antagonistic, Racist. Bonds: Attractive, Job, Rich. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Bertram Everly, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 1300 sp. 1 Breastplate.


Social Check DCs


Bernard Marlowe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Bricklayer. He has a chestnut handlebar mustache and slicked back chestnut hair. His thin eyebrows rest above his beady green eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.

History: He was born in the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Criminal record. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Bernard Marlowe, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills History +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1100 sp. Cloth of gold vestments (30 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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