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Advanced [show]


Ernest Van Es, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man wears a brown coat over a blue low-cut shirt, and a broad hat upon his head. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Athletic, Professionalism. Flaws: Insomniac, Mundane, Insane. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Van Es, Male Human Fighter 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)9 (-1) 8 (-1)15 (+2)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5

Possessions: 300 gp. Silver pearl (60 gp). Deep blue spinel (1500 gp).


Social Check DCs


Richard Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized emerald on his left hand. His brown hair is lengthy and is close to two feet long. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Healer.

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Has a crush, Adventurer. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Blakeley, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)7 (-2) 9 (-1)12 (+1)
Skills Insight +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Henry Davenport, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a faded coat and loose pants complete with deerstalker hat. He is tall, broad shouldered and powerfully built. His silver hair is lengthy. He has several tiny aquamarine earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east to a Laborer, Henry learned a great deal about his father's area of expertise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and to be a map maker again

Ideals: Philantrophist, Optimist. Bonds: Rich, Job, Adventurer. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Henry Davenport, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Heward Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. He has a small bristly mustache and wavy red hair. He wears a mask on his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He receives visions of the future at random moments

History: The child of southern immigrants he idolized his mother. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

Heward Warwick, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)10 (+0) 8 (-1)9 (-1)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 2100 sp. 1 Masterwork Common Melee.


Social Check DCs


Everard Addington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting yellow shirt and pants. He has silver hair. His eyes are a pleasant green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.

History: Sold as a small child to a wizard, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Bonds: Attractive, Adventurer, Mentor, Nature. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Everard Addington, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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