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NPC Generator

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Advanced [show]


Cory Thornton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is typically in his Fisher uniform. He has a red handlebar mustache and slicked back red hair. He has gleaming, smiling brown eyes.

Personality: Eccentric and domineering, Cory will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He has worked as a Fisher like his mother before him.

Motivation: He is greedy.

Ideals: Extrovert. Bonds: Job, Adventurer, Rich, Immigrant. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Cory Thornton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Onyx (40 gp). Peridot (40 gp).


Social Check DCs


Gerard Yeardley, Male Human [Permalink]

Personal [hide]

Description: This southern man has the majority of his body covered in plate. His clothes are grease stained in places. His hair is white and curly. This violet eyed southerner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south.

Ideals: Optimist, Entrepeneur. Bonds: Poor, Immigrant. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Gerard Yeardley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Hubert Graham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He usually wears his black robe and has his scythe always slung over his shoulder. His blonde hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was granted divine powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Gifted, Fighting. Flaws: Insomniac. Bonds: Immigrant. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Hubert Graham, Male Human Fighter 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 17 (+3)10 (+0)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Wymar Palomarez, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His white hair is drawn into a tight pony tail with a cross scrunchie. His blue eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: He loathes his own lifestyle; and he desires power and/or immortality

Flaws: Antagonistic, Depressed. Bonds: Military, Job, Adventurer. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Wymar Palomarez, Male Human Fighter 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)7 (-2) 15 (+2)15 (+2)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. Amethyst (120 gp). Rich purple corundum (700 gp). Golden yellow topaz (1400 gp). Hematite (10 gp). 1 Minor magic item.


Social Check DCs


Simon Rutherford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, blue, dusty cloak. His chestnut hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is wracked by social anxiety

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Religious, Enemies. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

Simon Rutherford, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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