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NPC Generator

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Advanced [show]


Percival Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of bows on his belt, each one with a emerald on the hilt. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised in a plains tribe. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his singing dream.

Motivation: His religion dominates his actions; and to reunite with his absent father

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Family, Nature, Religious. Occupation: Soapmaker

Voice: Dark and ominous

Attributes [hide]

Percival Kendall, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)9 (-1) 8 (-1)13 (+1)
Skills Athletics +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 4 Holy water. 1 Everburning torch.


Social Check DCs


Chad Tickle, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. He is bald on top and has large black tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He has worked as a Crown-heir like his father before him.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Insane, Shy. Bonds: Job. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

Chad Tickle, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)9 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Justin Anderton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown costume with the symbols of the four houses of cards on his torso. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His amber eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Farmer, but he got bored and became a Spy. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants revenge against goblins; and wants to open a new tavern

Ideals: Disciplined, Professionalism. Flaws: Disease. Bonds: Job, Enemies. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Justin Anderton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)8 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Guy Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a red broad hat and red clothes. With bright auburn hair and a scraggly beard. His eyes are gray and beady.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is content; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Job, Immigrant, Criminal record. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Guy Barclay, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Hugh Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long golden beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting, Athletic, Joker. Bonds: Adventurer, Military. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Hugh Westcott, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs

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