Wymar Nibley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His chestnut hair and beard is wavy and long. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city he treasured whatever gifts he got. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist. Bonds: Attractive, Adventurer, Poor. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Geoffrey Read, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing colorful clothing, dressed as a Hunter. With bright brown hair and a scraggly beard. His eyes, though not visible through his cowl, are blue.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great joy in being the best Hunter in town.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Hunter like his father before him.
Motivation: He feels kind of lost in life; and to get a good night's sleep
Flaws: Antagonistic, Disease, Insomniac, Depressed. Bonds: Job. Occupation: Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 5 (-3) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2100 sp. 1 Masterwork Musical instrument. 1 Climber’s kit. 1 Masterwork manacles.
Heward Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A 5'9" eastern man, he tends to wear a yellow poncho over his likewise colored trousers and shirt. His hair, while still mostly blonde, has prominent grey streaks. He wears large thick round spectacles.
Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He struck the Locksmith job and began his own company from there.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Fighting. Flaws: Fearful, Mundane. Bonds: Immigrant, Job. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 11000 cp.
Heward Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. He carries with him a set of morningstars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. With a patchy black beard and wild black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.
History: Born in the north his family was never financially stable. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2900 sp.
Gunter Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He dresses in white turtlenecks beneath a blue coat with tan slacks. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady blue eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Ideals: Passionate. Flaws: Ugly. Bonds: Slave, Military, Criminal record. Occupation: Beggar
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp.
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