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Advanced [show]


Clerebold Benson, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears black leather gloves, a black jacket, and tight pants. His tied-back hair is brown. His amber eyes peer out from beneath his top black hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is harsh and unforgiving.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. In his 17th year, his parents were killed by a brigands raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Clerebold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Adventurer, Enemies, Military. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Clerebold Benson, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Azurite (16 gp). Chrysoprase (40 gp).


Social Check DCs


Percival Blakely, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large red jacket. His chestnut hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Percival hails from a village terrorized by illithids. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by illithids. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Wants to raise his children well.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Enemies. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Percival Blakely, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)16 (+3) 13 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Ralf Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. With bright red hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He was granted arcane powers by his dying sister.

Motivation: A deep hatred of drow.

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Ralf Hamilton, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)17 (+3) 6 (-2)13 (+1)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Goblin, Dwarven, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Adelard Colton, Male Human [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His silver hair and beard is wavy and long. He has several tiny jet earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Bonds: Rich, Adventurer, Criminal record. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Adelard Colton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 3200 sp.


Social Check DCs


Odo Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He carries with him a set of sais on his belt, each one with a sapphire on the hilt. He wears a Stetson hat to hide his balding. His blue eyes peer out from beneath his Stetson brown hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the west; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Entrepeneur, Artistic. Bonds: Rich. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Odo Livingstone, Male Human Fighter 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 200 gp. Deep blue spinel (200 gp). Violet garnet (200 gp). Sardonyx (50 gp). Emerald (1400 gp).


Social Check DCs

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