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NPC Generator

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Advanced [show]


Thomas Compton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. He wears his blonde hair up. He has a dull look in his blue eyes.

Personality: He has always had a great fascination with Human culture. He believes the world needs to unite to get rid of gnolls once and for all.

History: Thomas was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his daughter; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Racist. Bonds: Adventurer, Enemies, Family, Immigrant. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Thomas Compton, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)7 (-2) 15 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Roger Thorpe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses like a well dressed Servant does. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a great chef.

History: Roger lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their son. He worked as a Servant, and he later adopted a second son.

Motivation: To reunite with his absent father.

Ideals: Gifted. Bonds: Job, Attractive, Family, Rich. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Roger Thorpe, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anthony Morley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear grey tank tops with brown pants. He keeps his auburn hair in a flapper bob. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Anthony speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Anthony enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Anthony took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Hedonist. Bonds: Immigrant, Military. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Anthony Morley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Justin Skelton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His brown hair is long and unkept. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Justin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A deep hatred of goblins; and he wants revenge against goblins

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Justin Skelton, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)13 (+1) 7 (-2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Adelard Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His auburn hair is knotted and matted. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Disciplined, Optimist. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adelard Eastoft, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Jet (130 gp). Red-brown spinel (130 gp). Deep green spinel (130 gp).


Social Check DCs

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