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NPC Generator

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Advanced [show]


Balimaar Ridley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak. His white hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Scribe. He now owns his own business.

Motivation: To pay off his debts; and further expansion of business

Ideals: Gifted, Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Job, Debt. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Balimaar Ridley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)8 (-1) 10 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


John Sharps, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is lengthy and is close to two feet long. He has gleaming, smiling green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of drow once and for all.

History: John was raised in a hard working conservative environment. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Stylist for hire.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Job, Military. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

John Sharps, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 10 (+0)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Gilbert Tatum, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears baggy brown pantaloons and a black scarf. He is bald on top and has large auburn tufts of hair around his ears. His hazel eyes peer out from beneath his wide-brimmed brown hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Adventurer, Nature. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Tatum, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 10 (+0)9 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerard Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His brown eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is a Yochlol in disguise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Flaws: Ugly, Fearful, Insane. Bonds: Job, Adventurer, Rich. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Gerard Hayes, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)7 (-2) 14 (+2)14 (+2)
Skills Medicine +4, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ralf Acton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears an entirely green suit with white socks and a vest with buckled shoes. His skin is also unnaturally pale. His tied-back hair is white. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He served in the navy to pay for his family's outstanding loans. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Military, Nature. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Ralf Acton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)5 (-3) 9 (-1)14 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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