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NPC Generator

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Advanced [show]


Cory Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is well kept and his bushy mustache is tapered upwards at the ends. This gray eyed westerner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Artistic. Bonds: Rich, Military. Occupation: Sailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Cory Tyndall, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)7 (-2) 6 (-2)15 (+2)
Skills Religion +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Richard Bentley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown costume with the symbols of the four houses of cards on his torso. His auburn hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Richard was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Architect for hire.

Motivation: Wants to open a new tavern; and to be a crown-heir again

Flaws: Ugly, Shy. Bonds: Job, Rich, Military. Occupation: Architect

Voice: American accent

Attributes [hide]

Richard Bentley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)14 (+2) 14 (+2)15 (+2)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Frederick Woods, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is golden and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: Frederick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Frederick Woods, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +2, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Tim Livingstone, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has hazel eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Justice, Logical. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Tim Livingstone, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Odo Shelly, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long red hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are violet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and to end his boredom

Ideals: Philantrophist, Impeccable. Flaws: Mundane. Bonds: Mentor, Rich. Occupation: Bellfounder

Voice: Timid voice

Attributes [hide]

Odo Shelly, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Deception +1, History +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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