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Advanced [show]


Charles Livingstone, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He sports grey clothing, slightly heavier than average wear, and his gloved hand is found clutching a shortspear. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the north. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist. Flaws: Insane, Disease. Bonds: Criminal record, Rich. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Charles Livingstone, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 15 (+2)18 (+4)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Patrick Ogden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears clothing that is held on in multiple layers but all of it is in poor condition, marred by sweets. His red hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He was granted necromantic powers by his dying brother.

Motivation: Wants to open a new tavern; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Patrick Ogden, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Gnoll, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Walpole, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. His red hair is slicked back into a classic pompadour. This green eyed northerner is not easily forgotten.

Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has comitted a past crime that haunts him to this day; and money/treasure

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Mentor, Rich. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Trym Walpole, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Godfrey Stafford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His head has been shaved. His eyes are gray and beady.

Personality: He speaks before he thinks and is too direct. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and to prove his worth to the world

Flaws: Ugly, Impulsive. Bonds: Has a crush, Slave, Religious. Occupation: Layabout

Voice: Hissing voice

Attributes [hide]

Godfrey Stafford, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Clerebold Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and yellow workpants. His shirt is red, and he wears a heavy yellow leather apron most of the time. His chestnut hair is knotted and matted. His green eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Clerebold took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Nature, Family. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Clerebold Brandon, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 15 (+2)8 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Jade (150 gp).


Social Check DCs

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