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NPC Generator

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Advanced [show]


Trym Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His skin is fair and his fingers are delicate and long. His black hair is drawn into a tight pony tail with a cross scrunchie. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small mountains village. He has had some formal music training, and achieved minor success. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Professionalism, Philantrophist, Artistic. Bonds: Nature, Family. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Trym Dudley, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. Aquamarine (1100 gp). Golden yellow topaz (1100 gp). Rose (60 gp). 1 Minor magic item.


Social Check DCs


Everard Darby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with blue colored cloaks and clothing. He wears a colorful flower in his chestnut hair. He has a tattooed face.

Personality: This man loves poetry and to teach people poetry more than just about anything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has worked as a Stylist like his father before him.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Everard Darby, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anthony Mori, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He dresses well, typically a more casual-formal manner. His auburn hair is slicked back into a classic pompadour. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is mildly Human supremacist, though he does not identify as such. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Anthony was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and a need for knowledge about a nearby landmark

Flaws: Racist. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Anthony Mori, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)6 (-2) 13 (+1)14 (+2)
Skills Animal Handling +3, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp. Lapis lazuli (7 gp).


Social Check DCs


Norman Woods, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and is dressed in earthy colors with a tan and blue handkerchief worn on his left side. His left leg appears badly burned and disfigured. His brown hair is lengthy. His blue eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Optimist, Justice. Flaws: Lazy. Bonds: Rich, Adventurer. Occupation: Fletcher

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Woods, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 10 (+0)7 (-2)
Skills Athletics +3, Performance +0
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Guy Langdon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. He has a small bristly mustache and wavy auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Guy was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and further expansion of business

Flaws: Insane. Bonds: In love, Attractive, Religious, Job. Occupation: Painter

Voice: Rolls R's

Attributes [hide]

Guy Langdon, Male Human Fighter 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)13 (+1) 17 (+3)8 (-1)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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