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NPC Generator

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Advanced [show]


Peter Shelly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He wears his blonde hair up. His eyes are gray and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Peter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: To be a Sage again; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Emotional, Insomniac. Bonds: Slave, Job. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Peter Shelly, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)12 (+1) 16 (+3)6 (-2)
Skills Intimidation +0, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alexandre Tickle, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in red turtlenecks beneath a white coat with black slacks. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can't help but pocket interesting objects he comes across

History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered music. He used his abilities to trick people and travel the world for free.

Motivation: To pay off his debts; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Emotional. Bonds: Criminal record, Poor, Debt. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Alexandre Tickle, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 4 (-3)11 (+0)
Skills Athletics +2, Religion +1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Lewis Kimberly, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. His blonde hair has been sun bleached extensively. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is an amazing painter.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Courier, but he was a colossal failure. He then took over the family business and is one of the better Apothecary for hire.

Motivation: Someone believes him a fraud; and to end his boredom

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Job, Enemies. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Lewis Kimberly, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Amethyst (100 gp).


Social Check DCs


Theodoric Ryley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. He wears his golden hair up. His blue eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Theodoric embodies much of what other species detest in the Humans. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Rich, Immigrant, Family, Job, Adventurer. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Theodoric Ryley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 11 (+0)5 (-3)
Skills Persuasion -1, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Dean Richie, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. His white hair is cut jaggedly and amateurishly. His fierce brown eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants revenge against giants

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Dean Richie, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)9 (-1) 14 (+2)15 (+2)
Skills Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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