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Advanced [show]


Miles Remington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fitting clothing which further accentuates his frame. He wears his brown hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 7 years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Cynical. Bonds: Attractive, Military, Job. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Miles Remington, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 14 (+2)10 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Thunderstones. 4 Smokesticks. 4 Alchemist’s fire.


Social Check DCs


Don Sherwood, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in collared shirts and wears a proper scarf over his head. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his auburn hair. His gray eyes peer out from beneath his feathered black hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Don hails from a village terrorized by giants. Like his mother and his sister before him, after school he went straight into learning to become a Ruler. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: He's attracted to the PC; and sabotage a competitor

Ideals: Passionate. Bonds: Attractive, Enemies, Job, Has a crush. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Don Sherwood, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)17 (+3) 17 (+3)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 13
Languages Common, Draconic, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Chrysoberyl (100 gp). Freshwater pearl (8 gp). 1 Masterwork manacles. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools.


Social Check DCs


Randal Enfield, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Crown-heir does. His hair is short and chestnut. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As long as the job gets done he does not care how it got done.

History: Randal was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Crown-heir.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Ideals: Fighting, Professionalism. Bonds: Job, Family, Religious. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Randal Enfield, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)14 (+2) 8 (-1)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp. Red spinel (60 gp). White opal (400 gp). Rose (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. His hair is long and chestnut with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. His violet eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Professionalism. Bonds: Attractive, Family, Rich. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Trey Stanley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1700 sp. Obsidian (4 gp). Star ruby (600 gp). Blue star sapphire (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Arnold Myerscough, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Sage does. His skin is fair and his fingers are delicate and long. He has wavy golden hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Arnold has worked very hard to control his curse. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Selfish, Hedonist, Disease, Insomniac. Bonds: Job. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold Myerscough, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)18 (+4) 15 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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