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NPC Generator

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Advanced [show]


Miles Tindall, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears baggy blue pantaloons and a violet scarf. His blonde hair is kept up in a ponytail inside a top hat. He has hazel eyes.

Personality: Miles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and to reunite with his absent mother

Ideals: Extrovert, Joker. Bonds: Rich, Adventurer, Family. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Miles Tindall, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Kody Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight white one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His chestnut hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Kody hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kody is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Sabotage a competitor; and to end his boredom

Ideals: Artistic, Justice. Flaws: Mundane. Bonds: Job, Criminal record. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Kody Huxley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)18 (+4)
Skills Intimidation +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Lance Dumph, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is styled in orderly dreadlocks. His green eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. A gifted student he started as a Laborer, but he got bored and became a Masseuse. Since then, he has sought to make the best of life.

Motivation: Wants his loneliness to end; and he wants to meet his childhood hero

Ideals: Optimist. Bonds: Job, Slave, Adventurer, Has a crush. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Lance Dumph, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Raymond Walcott, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Sellsword. He is muscular with a powerful set of arms. He keeps his golden hair in a pixie cut. His violet unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful brothel owner made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Disciplined. Flaws: Disease. Bonds: Job, Family, Mentor. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond Walcott, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp.


Social Check DCs


Peter Denholm, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is typically in his Barkeep uniform. His whole body is exceptionally muscular. He sports a long silver beard, and similarly colored long hair. He has several tiny amethyst earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the west. A gifted student he started as a Fletcher, but he got bored and became a Barkeep. He inherited the family business which he has now maintained for 15 years.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.

Ideals: Logical. Flaws: Shy. Bonds: Job, Immigrant, Rich. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Peter Denholm, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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