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NPC Generator

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Advanced [show]


Roger Benson, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan armored body suit, with a simple grey line shooting up and back down. With a patchy chestnut beard and wild chestnut hair. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Weaver business at a young age. In his 17th year, his parents were killed by a dire rats raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: Human compassion; and expand his business

Ideals: Entrepeneur. Flaws: Racist. Bonds: Job, Enemies. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Roger Benson, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 8 (-1)15 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 7000 cp. 1 Masterwork Heavy wooden shield. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Anselm Acton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. His hair is brown and curly. His eyes are a pleasant green.

Personality: Eccentric and domineering, Anselm will drive conversation. Anselm is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Anselm was born the youngest of three triplets. His psionic abilities were realized during a raid on his village. He has achieved small success as a Interpreter.

Motivation: He would like to get married and retire; and find a way to reverse the transformation of his sister

Ideals: Extrovert, Gifted. Bonds: Family, Job, Has a crush. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Anselm Acton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 2 Smokesticks. 3 Alchemist’s fire. 3 Alchemist’s fire.


Social Check DCs


Hunter Byron, Male Human [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. He is bald on top and has large silver tufts of hair around his ears. His blue eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Pacifist, Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Hunter Byron, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Insight +5, Stealth +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. 1 Smokesticks.


Social Check DCs


Henry Cason, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a green armored body suit, with a simple tan line shooting up and back down. His skin is also unnaturally pale. His red hair is singed and shortened. His violet eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Henry Cason, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 20000 cp. Deep blue spinel (900 gp). Star ruby (1000 gp). Star ruby (1000 gp). 1 Minor magic item.


Social Check DCs


Everard Heiser, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is silver and curly. His gray eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a plains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Athletic, Optimist. Bonds: Attractive, Adventurer, Nature. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Everard Heiser, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)14 (+2) 13 (+1)18 (+4)
Skills Deception +6, Stealth +1
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 1 Good lock. 1 Good lock.


Social Check DCs

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