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Arnold Hayden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a tan costume with the symbols of strength on his torso. He wears his hair in dreadlocks. His eyes are gray and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a ruthless business man, a trait he acquired from his father.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arnold took refuge in the old dungeon and found the beat up longsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Nature. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Hayden, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)17 (+3) 17 (+3)11 (+0)
Skills Deception +2, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Sylvan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dean Hale, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Mason. His tied-back hair is silver. His violet eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Dean was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist. Bonds: Poor, Religious, Adventurer, Criminal record. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dean Hale, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)8 (-1) 15 (+2)10 (+0)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 27000 cp. 1 Masterwork Heavy steel shield. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Guy Hale, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, grey shirt, and blue tie. He has a slight overbite and is overall scrawny. His brown hair is cut short. His eyes are hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also has developed a complete distrust of the Painter profession.

History: Guy was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and he seems to be bored by most things

Ideals: Justice. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Bowyer

Voice: Squeaky

Attributes [hide]

Guy Hale, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)14 (+2) 15 (+2)6 (-2)
Skills Animal Handling +4, Deception +0
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 40000 sp. Finely wrought small gold bracelet (10 gp). Fire opal pendant on a fine gold chain (400 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Drogo Whitby, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has moderate length black hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. Like his father and his sister before him, after school he went straight into learning to become a Soapmaker. He has achieved small success as a Soapmaker.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Family, Job. Occupation: Soapmaker

Voice: Excited and jittery

Attributes [hide]

Drogo Whitby, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Henry Barclay, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his brown hair down. His green eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Further he is a bit of a stoner and is frequently out of it.

History: Henry was born in the west. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and many goblins want him driven away

Ideals: Impeccable, Persistence. Flaws: Addict, Mundane. Bonds: Rich, Enemies. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Henry Barclay, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 sp. Sard (20 gp). Sard (20 gp). 1 Minor magic item.


Social Check DCs

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