Kassoon

NPC Generator

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Advanced [show]


Kody Norton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a green poncho over his likewise colored trousers and shirt. He wears his golden hair up. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.

History: Born to a Detective, his mother struggled to pay the bills. There was a wharf not far from home where he often wandered off to fish. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Nature, Has a crush. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Kody Norton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 7 (-2)18 (+4) 14 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand -1
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Lance Alby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears baggy grey pantaloons and a yellow scarf, and a wedding ring on his left hand. His red hair is lengthy and is close to two feet long. His violet eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Sage, Lance learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: In love, Job, Immigrant. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Lance Alby, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)7 (-2) 11 (+0)13 (+1)
Skills Nature +0, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerald Braxton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His golden hair is long and unkept. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and to be a laborer again

Ideals: Optimist, Joker. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Gerald Braxton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Simple lock. 1 Good lock.


Social Check DCs


Gerald Yeardley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well wearing white shirts, loose pants, and blazers most of the time. His hair is chestnut and very short. He is baby faced.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Mercenary for hire.

Motivation: He seems to be bored by most things; and revenge

Flaws: Insane, Mundane. Bonds: Attractive, Enemies, Rich, Job. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Yeardley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)15 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Roland Oakes, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man wears a black coat over a brown low-cut shirt, and a top hat upon his head. His top hat is riddled with cuts and holes. His violet eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born in the north, but his parents moved at a very young age to the east. His childhood dream was to be a Armorer, but he was a colossal failure. He struck the Adventurer job and began his own company from there.

Motivation: Further expansion of business; and many dire rats want him driven away

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Enemies, Immigrant, Job. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Roland Oakes, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 8 (-1)14 (+2)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp. Star rose quartz (40 gp).


Social Check DCs

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