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NPC Generator

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Advanced [show]


Adelard Chatham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His black hair is drawn into a tight pony tail with a rose scrunchie. His eyes are hazel and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: Doesn't want to be a Marshal and was forced into it by his family.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Adelard Chatham, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)7 (-2) 15 (+2)9 (-1)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Sardonyx (30 gp).


Social Check DCs


Wymar Palomarez, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are a pleasant gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.

History: He was raised in a island tribe. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and he loathes his own lifestyle

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Adventurer, Nature. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Wymar Palomarez, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. Golden pearl (70 gp). 1 Average lock. 1 Superior lock.


Social Check DCs


Gunter Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his green robe and has his flail always slung over his shoulder. He keeps his long brown hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Disciplined, Joker, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Gunter Rutland, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 15 (+2)14 (+2) 9 (-1)11 (+0)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Druidic, Draconic
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 200 gp. 1 Average lock.


Social Check DCs


Don Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His auburn hair has been sun bleached extensively. His fierce blue eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born on a small isolated farm. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Flaws: Ugly, Shy. Bonds: Enemies, Nature, Criminal record. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Don Everleigh, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)6 (-2) 11 (+0)6 (-2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Hayhurst, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is thinning but still full. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Bonds: Attractive, Family, Rich. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Hayhurst, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)8 (-1) 16 (+3)13 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp.


Social Check DCs

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