Kassoon

NPC Generator

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Alex Stratford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear brown pants and tee shirts. He has a long white beard with little hanging trinkets. His thin eyebrows rest above his beady hazel eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not trust anyone and sleeps with one eye open.

History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Mercenary.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Ugly, Insomniac. Bonds: Nature, Job, Adventurer. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Alex Stratford, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)6 (-2) 17 (+3)15 (+2)
Skills History +0, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Hugh Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His brown hair is thinning but still full. He has violet eyes and a brown hat with a grey feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and to be a cook again

Ideals: Athletic. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Hugh Tewksbury, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)10 (+0) 10 (+0)5 (-3)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thomas Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This northern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. His long white hair reaches down to his waist. His eyes are gray and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Shoemaker business at a young age. He was an apprentice working in his father's forge. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Greedy. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Thomas Trowbridge, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 6 (-2)12 (+1) 7 (-2)15 (+2)
Skills Animal Handling +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Anselm Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He has red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Nature, Has a crush. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Anselm Lindsey, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Deep green spinel (130 gp). Black opal (600 gp).


Social Check DCs


Simon Astley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. His silver hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Simon took refuge in the old dungeon and found the beat up dagger and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Attractive, Nature, Rich. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Simon Astley, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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