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NPC Generator

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Hubert Camden, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: Hubert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Marshal business at a young age. A freak accident while working with his Seamstress father left him crippled. He then took over the family business and is one of the better Marshal for hire.

Motivation: He feels kind of lost in life; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Disease, Depressed. Bonds: Job. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Hubert Camden, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)8 (-1) 8 (-1)10 (+0)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Hunter Payton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear pastel clothing when he does not wear armor. His hair is silver and curly. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Hunter was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Disciplined, Gifted. Bonds: Slave, Job, Has a crush. Occupation: Bather

Voice: Pronounces O like U

Attributes [hide]

Hunter Payton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 10000 sp.


Social Check DCs


Alexandre Clifton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a simple black robe with white stripes complete with hood. His silver hair is kept up in a ponytail inside a Stetson hat. His fierce green eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Barkeep, who enjoyed hunting, Alexandre was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and to clean up the streets

Ideals: Entrepeneur. Bonds: Job, Nature, Family, Guardian. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Alexandre Clifton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs


Bernard Beckwith, Male Human [Permalink]

Personal [hide]

Description: This northern man wears bulky grey painted plate armor. His clothes are grease stained in places. He wears a top hat to cover his moderate length brown hair. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has all his life been fascinated with music.

History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To protect his home.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Guardian. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Bernard Beckwith, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 17 (+3)11 (+0) 7 (-2)16 (+3)
Skills Deception +5, Sleight of Hand -1
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged -1 / 1d8-3, Grapple +4

Possessions: 16000 cp.


Social Check DCs


Tim Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy brown pantaloons and a white scarf. His blonde hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the east; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Tim Marlee, Male Human Fighter 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)9 (-1) 9 (-1)8 (-1)
Skills Athletics +6, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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