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Advanced [show]


Kyle Quinton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. His golden hair is drawn into a tight pony tail with a skull scrunchie. His blue eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He can't help but pocket interesting objects he comes across

History: His father raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has passion for adventuring and risk

Flaws: Impulsive. Bonds: Attractive, Criminal record, Nature, Adventurer. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Kyle Quinton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Backpack.


Social Check DCs


Cory Cornish, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce amber eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His necromantic abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Joker, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Seamstress

Voice: Boston accent

Attributes [hide]

Cory Cornish, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 6 (-2)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 7000 cp. Azurite (6 gp). Freshwater pearl (6 gp). 1 Minor magic item.


Social Check DCs


Clerebold Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has chestnut hair. He has a dull look in his gray eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Days after completing his studies, news broke out that his hometown was attacked by goblins. Clerebold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: A deep hatred of goblins; and obtaining odd cultural human artifacts is his passion

Bonds: Rich, Criminal record, Adventurer, Immigrant, Enemies. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Clerebold Wedgwood, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1900 sp. 2 Antitoxin. 3 Acid flasks.


Social Check DCs


Nicholas Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long blonde hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Nicholas was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Barrister

Voice: German accent

Attributes [hide]

Nicholas Ramsay, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Richard Weld, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He has a large black mantle and cape that has been intricately interwoven into his white robe. His hair is silver, silky, and of moderate length. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: A powerful slaver made him what he is. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others.

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Richard Weld, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 14 (+2)7 (-2)
Skills Deception +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Tourmaline (80 gp).


Social Check DCs

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