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NPC Generator

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Advanced [show]


Drogo Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His hair is always cut to a buzz. He has gleaming, smiling amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: He feels kind of lost in life; and obtaining odd cultural human artifacts is his passion

Flaws: Shy, Depressed. Bonds: Attractive, Religious, Adventurer, Job. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Drogo Snowdon, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)7 (-2) 13 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trey Wentworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear black pants and tee shirts. He wears a wide-brimmed hat to hide his balding. His thin eyebrows rest above his beady brown eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Tanner, but he got bored and became a Bellfounder. He inherited the family business which he has now maintained for 12 years.

Motivation: To be a Tanner again; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Ugly, Fearful, Depressed. Bonds: Job. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Trey Wentworth, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugh Kelsey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dark leathers with embroidery. His hair is cut close to his head. His eyes are brown and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered north to less war torn lands. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Attractive, Mentor. Occupation: Bellfounder

Voice: Booming voice

Attributes [hide]

Hugh Kelsey, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)11 (+0) 15 (+2)16 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Odo Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears pastel trousers with black and green striped suspenders. He wears various colorful collared shirts. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Odo took refuge in the ruined castle and found the beat up mace and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Nature. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Odo Beverly, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)16 (+3) 15 (+2)9 (-1)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 200 gp. 1 Climber’s kit.


Social Check DCs


Theodoric Perry, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He is portly but not overly obese. His chestnut hair is cut short with large spiked bangs in the front. His green eyes peer out from beneath his small tan hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently he has begun working with bootleggers and crooks.

Motivation: Wishes to resurrect an old love; and he is a bit of a kleptomaniac

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Criminal record, In love. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Theodoric Perry, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)9 (-1) 9 (-1)10 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs

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