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NPC Generator

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Advanced [show]


Simon Sharps, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy yellow pantaloons and a grey scarf. His hair is greying and his face has many wrinkles. His eyes are green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Cynical, Secretive. Bonds: Poor, Religious, Job. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Simon Sharps, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 13 (+1)17 (+3)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dean Reid, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey costume with the symbols of strength on his torso. He keeps his golden hair in a pixie cut. He has a dull look in his gray eyes.

Personality: He will rave to anyone who will listen. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of western immigrants he idolized his father. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Flaws: Insane. Bonds: Rich, Immigrant, Adventurer. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Dean Reid, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)14 (+2) 11 (+0)18 (+4)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Frederick Benson, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he sports blue clothing, slightly heavier than average wear. His blonde hair is smooth and relatively long. His eyes are blue and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Frederick studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Gifted, Philantrophist. Flaws: Shy. Bonds: In love, Adventurer. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Frederick Benson, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 13 (+1)17 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Lewis Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His blonde hair is cut short. His eyes are brown.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Sculptor like his mother before him.

Motivation: He is compelled to act according to his religious beliefs; and wants his loneliness to end

Bonds: Attractive, Job, Has a crush, Religious, Rich. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Lewis Gentry, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Don Home, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears many layers of old clothing at all times. His long golden hair is drawn into a two foot long braid. His eyes are gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Humans.

History: Don was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Don took refuge in the ruined castle and found the beat up axe and armor he uses now. He struck the Barber job and began his own company from there.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and to be a ploughman again

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Poor, Job, Nature. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Don Home, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 12 (+1)6 (-2)
Skills Nature +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1200 sp. Blue quartz (9 gp). Red spinel (150 gp).


Social Check DCs

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