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Advanced [show]


Everard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with violet pants. He carries a battered scimitar and tarnished monstrous two handed axe as well. His white hair is smooth and relatively long. His gray eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Everard's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of goblins

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Religious, Enemies. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Everard Mitchell, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)17 (+3) 14 (+2)7 (-2)
Skills Arcana +5, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 2 Holy water. 6 Acid flasks.


Social Check DCs


Patrick Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is blonde and curly. He is baby faced.

Personality: Patrick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the south. From there he went from mercenary job to mercenary job. Some 6 years later his spouse died after the birth of his son. Heartbroken, Patrick never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Artistic. Bonds: In love, Poor, Adventurer, Family. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Patrick Badger, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 700 sp. Solid gold idol (700 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Bertram Charlton, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he wears a tan armored body suit, with a simple blue line shooting up and back down. He is bald on top and has large chestnut tufts of hair around his ears. His ears are large.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: Gifted from a young age, Bertram studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Pacifist, Gifted. Flaws: Ugly, Racist. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Bertram Charlton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 9 (-1)10 (+0)
Skills Investigation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Robert Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his brown hair up. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and wants to work out more often

Ideals: Athletic. Flaws: Hedonist. Bonds: Rich, Attractive, Adventurer. Occupation: Junk Dealer

Voice: Sighs a lot, exhausted

Attributes [hide]

Robert Chatham, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)7 (-2) 13 (+1)11 (+0)
Skills History +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Milton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is always cut to a buzz. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: He was born in the west, but his parents moved at a very young age to the north. Like his mother and his brother before him, after school he went straight into learning to become a Marshal. He now spends his time doing works of charity.

Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Gifted, Philantrophist. Bonds: Job, Immigrant, Enemies. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Wymar Milton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 17 (+3)12 (+1) 8 (-1)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 7000 cp. Rose (30 gp). Lapis lazuli (4 gp). Chalcedony (30 gp).


Social Check DCs

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