Kassoon

NPC Generator

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Dean Alby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in green turtlenecks beneath a brown coat with grey slacks. His tied-back hair is brown. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his absent mother; and he has decided he is irredeemable

Ideals: Gifted, Persistence. Bonds: Guardian, Family, Criminal record. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Dean Alby, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 6 (-2)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 19000 cp. Deep blue spinel (400 gp). Deep blue spinel (400 gp). Violet garnet (400 gp).


Social Check DCs


Peter Payton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a well pressed and immaculate suit (or dress). His white hair, when down, is lengthy. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.

History: When he was but 8 years old his parents immigrated from the north. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Layabout and occasionally as a mercenary.

Motivation: Further expansion of business.

Flaws: Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Peter Payton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 5 (-3)8 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 12000 cp. Tourmaline (100 gp). Coral (100 gp). Smoky quartz (70 gp).


Social Check DCs


Robert Hale, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male typically wears blue cloth garments or leather armor. He is tall, broad shouldered and powerfully built. His golden hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. His father took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wishes to resurrect an old love; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Religious, Nature, In love. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Robert Hale, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnoll, Druidic, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hugh Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long red beard with little hanging trinkets. His fierce hazel eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Stableman again; and a strong sense of loyalty to human people

Flaws: Shy, Racist. Bonds: Adventurer, Poor, Job. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Hugh Yardley, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 18 (+4)10 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Red spinel (50 gp). Tourmaline (50 gp). Citrine (70 gp).


Social Check DCs


Norman Gentry, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his brown hair up in a very large beehive style do. His ears are large.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has had some formal singing training, and achieved minor success. He has worked as a Jeweler like his father before him.

Motivation: He's in love; and he wants to get laid

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious, Job, Has a crush. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Norman Gentry, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 4 Thunderstones. 5 Acid flasks.


Social Check DCs

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