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Advanced [show]


Reynard Blyth, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Jeweler business at a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has worked as a Jeweler like his father before him.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Professionalism, Gifted. Flaws: Disease, Antagonistic. Bonds: Rich, Job. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Reynard Blyth, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Drogo Kinsley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. With bright brown hair and a scraggly beard. His eyes are violet and catlike.

Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. He enjoys reading and quiet.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Like his father and his sister before him, after school he went straight into learning to become a Unemployed. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Expand his business; and many giants want him driven away

Ideals: Logical, Artistic. Bonds: Attractive, Job, Enemies. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Drogo Kinsley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)11 (+0) 10 (+0)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Roland Dryden, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Doctor. He has styled his white hair well, parting it to the left. His eyes are likewise amber.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Cook mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and he has a crush on the local cook

Ideals: Entrepeneur. Flaws: Impulsive, Disease, Antagonistic. Bonds: Has a crush. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Roland Dryden, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gerard Kensley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears silk and lounges about seductively. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Dilettante, Gerard learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has never given up on his dancing dream.

Motivation: Wants to open a new tavern.

Ideals: Joker, Artistic. Bonds: Attractive, Job. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Kensley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 70 pp. 2 Holy water. 4 Thunderstones. 1 Tanglefoot bags.


Social Check DCs


Gilbert Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Painter uniform. His golden hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. A true patriot, Gilbert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of western immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He left for the west, certain he would find work there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants nothing more than to rejoin the army

Flaws: Shy. Bonds: Job, Military, Immigrant, Debt. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Gilbert Winthrop, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. Deep blue spinel (1000 gp). Pink pearl (40 gp). Black pearl (1000 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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