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NPC Generator

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Advanced [show]


Drogo Hastings, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. With a patchy black beard and wild black hair. His green eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Locksmith, Drogo learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Joker, Entrepeneur. Bonds: Job, Family, Rich. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drogo Hastings, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)17 (+3) 10 (+0)11 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Miles Brent, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is golden and curly. His green eyes are passionate and lively.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of western immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: To be a Scribe again; and sabotage a competitor

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Miles Brent, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 3 Alchemist’s fire. 3 Holy water. 4 Thunderstones.


Social Check DCs


Frederick Reed, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Ruler. His hair is always cut to a buzz. His eyes are blue and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Adventurer, who enjoyed hunting, Frederick was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and to end his boredom

Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Job, Nature. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Frederick Reed, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Undercommon, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 38000 sp. Amber (40 gp). Coral (40 gp). Azurite (6 gp).


Social Check DCs


Trym Browning, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. His white hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Trym has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Ploughman

Voice: Slurs words

Attributes [hide]

Trym Browning, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)9 (-1) 10 (+0)7 (-2)
Skills Acrobatics +4, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +0

Possessions: 400 gp. Deep blue spinel (1200 gp). Eye agate (6 gp). 1 Minor magic item.


Social Check DCs


Frederick Appleton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bald on top and has large brown tufts of hair around his ears. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of drow.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Frederick Appleton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 5 Acid flasks.


Social Check DCs

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