Anthony Clifton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a blue vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is silver and very short. He has brown eyes and a blue hat with a white feather.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Passionate, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Servant
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Gerald Gentry, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. This blue eyed southerner is not easily forgotten.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Engraver, but he got bored and became a Spice Merchant. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants nothing more than to rejoin the army; and he wants to get laid
Flaws: Selfish. Bonds: Job, Religious, Has a crush, Military. Occupation: Spice Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Gerard Heiser, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and he perpetually has his sai ready. He is bald on top and has large auburn tufts of hair around his ears. His thin eyebrows rest above his beady brown eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Scribe. He ran away from his former home and has been making his living as a Scribe for the past few years.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Slave, Nature. Occupation: Scribe
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 14 (+2) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4
Possessions: 300 gp.
William Nibley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and usually wears his black robe and has his sword always slung over his shoulder. His white hair is knotted and matted. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Poor, Criminal record. Occupation: Sellsword
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2700 sp. Black pearl (900 gp). Black pearl (900 gp). 1 Antitoxin.
Miles Blakely, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a red collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His chestnut hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: His tongue was cut out and he uses sign language. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has a crush on the local Animal Trainer; and he's attracted to the pc
Ideals: Gifted. Flaws: Disease, Secretive. Bonds: Rich, Has a crush. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 4000 sp.
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