Kassoon

NPC Generator

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Advanced [show]


Godfrey Dayton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is white and very short. His thin eyebrows rest above his beady hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: To end his boredom; and he is content

Ideals: Opinionated, Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant, Rich. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Godfrey Dayton, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 16 (+3)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Sard (60 gp). Azurite (11 gp). Smoky quartz (60 gp). Blue quartz (11 gp).


Social Check DCs


William Wesley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His long white hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered music. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Artistic. Flaws: Ugly, Depressed, Disease. Bonds: Poor. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

William Wesley, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)15 (+2) 7 (-2)7 (-2)
Skills Acrobatics +1
Senses Passive Perception 8
Languages Common, Celestial, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 sp.


Social Check DCs


John Clifford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He is dressed in earthy colors with a grey and blue handkerchief worn on his left side. His red hair has been sun bleached extensively. His eyes are green and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. Some 6 years later his spouse died after the birth of his son. Heartbroken, John never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He's in love; and he has money and likes to spend it

Flaws: Insomniac. Bonds: Religious, Rich, In love, Has a crush. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

John Clifford, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)10 (+0) 15 (+2)17 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs


Roland Barney, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair, while still mostly auburn, has prominent grey streaks. His green eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Roland was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: A strong sense of loyalty to Human people; and to unite with his sister

Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Family, Job. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Roland Barney, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp. Freshwater pearl (15 gp).


Social Check DCs


Shane Yardley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a yellow vest and prefers pastel and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Retire the richest man in the north; and he wants to meet his childhood hero

Ideals: Joker, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Shane Yardley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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