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Advanced [show]


Nicholas Wentworth, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a black coat over a white low-cut shirt, and a wide-brimmed hat upon his head. His red hair is heavily combed to the left. His gray eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Immigrant, Family. Occupation: Carpenter

Voice: Relaxed voice

Attributes [hide]

Nicholas Wentworth, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)16 (+3) 11 (+0)9 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc, Auran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 12000 sp. Pink pearl (150 gp). Banded agate (4 gp). 1 Minor magic item.


Social Check DCs


Everard Chatham, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has shaved his head bald. His eyes, though not visible through his cowl, are amber.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and wants a kiss

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Chatham, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)10 (+0) 9 (-1)11 (+0)
Skills Perception +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Everard Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a tan poncho over his likewise colored trousers and shirt. His long silver hair is drawn into a two foot long braid. His eyes are gray and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Dyer in town.

History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Passionate, Fighting. Bonds: Job, Rich, Family. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Everard Lindsey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)17 (+3) 11 (+0)10 (+0)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Richard Weld, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. He has golden hair. His eyes are blue and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Banker and found it very stressful. He now owns his own business.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Joker, Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Richard Weld, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Bertram Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. He has dyed his greying red hair a little too much giving a sharp red color. He is baby faced.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Depressed, Antagonistic. Bonds: Poor, Immigrant. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Bertram Ainsley, Male Human Fighter 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 16 (+3)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 20 pp.


Social Check DCs

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