Diggory Prescott, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His head has been shaved. His eyes are hazel and catlike.
Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Diggory was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He hasn't been sleeping well lately.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Insomniac. Bonds: Guardian, Job, Adventurer. Occupation: Mason
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. Sard (40 gp). Chrysoberyl (50 gp). 1 Masterwork studded leather.
Odo Quinton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His silver hair is smooth and relatively long. His amber eyes lackadaisically let the world flow into them.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is an amazing painter.
History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He'd like to take his coworkers down a peg; and revenge
Ideals: Gifted. Bonds: Enemies, Poor, Military, Job. Occupation: Farmer
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Hubert Nash, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tan tunic with violet highlights, and long white pants that bunch up around his shoes. He has wavy blonde hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Hubert will drive conversation. When he's not drinking or sleeping the drinks off, he's doing music.
History: The child of southern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Artistic. Bonds: Immigrant, Religious, Job. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Star rose quartz (80 gp). Golden pearl (140 gp). Pink pearl (140 gp).
Percival Marston, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries a battered crossbow and tarnished dagger as well. He wears his blonde hair up. His green eyes peer out from beneath his broad blue hat.
Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised in a mountains tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Herbalist for the past few years.
Motivation: To prove his worth to the world; and money/treasure
Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Nature, Job, Rich. Occupation: Herbalist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Percival Hallewell, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear yellow clothing when he does not wear armor. He is an epitome of beauty. He has a small bristly mustache and wavy white hair. He wears a mask on his face.
Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Percival was raised in a hard working conservative environment. After coming to the age of reason, Percival took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and many drow want him driven away
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Job, In love, Enemies. Occupation: Gardener
Voice: American accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 400 gp.
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