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Advanced [show]


Trym Shipley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fancy brown suit. He is an epitome of beauty. His black hair is lengthy. He has green eyes.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: He was born into a rich family. A gifted student he started as a Baker, but he got bored and became a Interpreter. He struck the Interpreter job and began his own company from there.

Motivation: He would like to get married and retire; and to prove his worth to the world

Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Trym Shipley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 16 (+3)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull white sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He keeps his chestnut hair in a pixie cut. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the north, but his parents moved at a very young age to the east. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero

Ideals: Athletic, Persistence. Bonds: Religious, Immigrant, Adventurer. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Simon Lindsey, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Adelard Nash, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and amber eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Adelard Nash, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3000 sp. 2 Alchemist’s fire. 3 Holy water. 1 Antitoxin.


Social Check DCs


Drogo Deighton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. With a patchy auburn beard and wild auburn hair. His eyes are green and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Drogo has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Flaws: Shy, Disease, Insomniac. Bonds: Immigrant, Family. Occupation: Painter

Voice: French accent

Attributes [hide]

Drogo Deighton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 16 (+3)10 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Solid gold idol (500 gp). A delicate silver chain set with a tourmaline (80 gp). Sapphire pendant on gold chain (800 gp).


Social Check DCs


Shane Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He typically wears violet cloth garments or leather armor. He has a hunchback. His white hair is long and unkept. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west to a Mayor, Shane learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Job, Poor. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Shane Sutherland, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)7 (-2) 9 (-1)12 (+1)
Skills Insight +1, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp.


Social Check DCs

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